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SIGGRAPH
1999
ACM
15 years 6 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
141
Voted
CVPR
2008
IEEE
16 years 3 months ago
Small codes and large image databases for recognition
The Internet contains billions of images, freely available online. Methods for efficiently searching this incredibly rich resource are vital for a large number of applications. Th...
Antonio B. Torralba, Robert Fergus, Yair Weiss
SMILE
1998
Springer
15 years 6 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
CGF
2010
148views more  CGF 2010»
15 years 2 months ago
Two Methods for Fast Ray-Cast Ambient Occlusion
Ambient occlusion has proven to be a useful tool for producing realistic images, both in offline rendering and interactive applications. In production rendering, ambient occlusion...
Samuli Laine, Tero Karras
IVC
2006
105views more  IVC 2006»
15 years 1 months ago
A partition approach for the restoration of camera images of planar and curled document
As camera resolution increases, high-speed non-contact text capture through a digital camera is opening up a new channel for text capture and understanding. Unfortunately, the cap...
Shijian Lu, Ben M. Chen, Chi Chung Ko