This paper presents an approach to reconstruct nonstationary, articulated objects from silhouettes obtained with a monocular video sequence. We introduce the concept of motion blu...
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
A novel object-based fractal monocular and stereo video compression scheme with quadtree-based motion and disparity compensation is proposed in this paper. Fractal coding is adopte...
— Recent work has demonstrated the benefits of adopting a fully probabilistic SLAM approach in sequential motion and structure estimation from an image sequence. Unlike standard...
Javier Civera, Andrew J. Davison, J. M. M. Montiel
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...