We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Rogue is an architecture built on a real robot which provides algorithms for the integration of highlevel planning, low-level robotic execution, and learning. Rogue addresses succ...
—Multi-robot reinforcement learning is a very challenging area due to several issues, such as large state spaces, difficulty in reward assignment, nondeterministic action selecti...
-In order to implement a continuous and robust dynamic localization of a mobile robot, the fusion of dead reckoning and absolute sensors is often used. Depending on the objectives ...
We have previously developed a brachiation controller that allows a two degree of freedom robot to swing from handhold to handhold on a horizontal ladder with evenly space rungs a...
Jun Nakanishi, Toshio Fukuda, Daniel E. Koditschek