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ICML
2004
IEEE
16 years 5 months ago
Communication complexity as a lower bound for learning in games
A fast-growing body of research in the AI and machine learning communities addresses learning in games, where there are multiple learners with different interests. This research a...
Vincent Conitzer, Tuomas Sandholm
AGI
2008
15 years 6 months ago
Transfer Learning and Intelligence: an Argument and Approach
In order to claim fully general intelligence in an autonomous agent, the ability to learn is one of the most central capabilities. Classical machine learning techniques have had ma...
Matthew E. Taylor, Gregory Kuhlmann, Peter Stone
TMI
2010
208views more  TMI 2010»
14 years 11 months ago
Patient-Specific Modeling and Quantification of the Aortic and Mitral Valves From 4-D Cardiac CT and TEE
As decisions in cardiology increasingly rely on non-invasive methods, fast and precise image processing tools have become a crucial component of the analysis workflow. To the best ...
Razvan Ioan Ionasec, Ingmar Voigt, Bogdan Georgesc...
FIMH
2009
Springer
15 years 2 months ago
Discriminative Joint Context for Automatic Landmark Set Detection from a Single Cardiac MR Long Axis Slice
Cardiac magnetic resonance (MR) imaging has advanced to become a powerful diagnostic tool in clinical practice. Automatic detection of anatomic landmarks from MR images is importan...
Xiaoguang Lu, Bogdan Georgescu, Arne Littmann, Edg...
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CVPR
2008
IEEE
16 years 7 months ago
Extracting a fluid dynamic texture and the background from video
Given the video of a still background occluded by a fluid dynamic texture (FDT), this paper addresses the problem of separating the video sequence into its two constituent layers....
Bernard Ghanem, Narendra Ahuja