This empirical study demonstrates that students’ learning of computer science takes place in qualitatively different ways. The results consist of categories, where each category...
In this paper we consider the problem of exploring an unknown environment by a team of robots. As in single-robot exploration the goal is to minimize the overall exploration time....
Wolfram Burgard, Mark Moors, Dieter Fox, Reid G. S...
The paper presents a kernel for learning from ordered hypergraphs, a formalization that captures relational data as used in Inductive Logic Programming (ILP). The kernel generaliz...
Engagement is an important aspect of effective learning. Time spent using an e-Learning system is not quality time if the learner is not engaged. Tracking student disengagement wou...
— In this paper, we propose a novel method for dexterous manipulation planning problem of rotating object with surface of revolution using a robotic multi-fingered hand. This me...