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AIIDE
2006
15 years 1 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
ICRA
2009
IEEE
197views Robotics» more  ICRA 2009»
15 years 6 months ago
Synchronous EEG brain-actuated wheelchair with automated navigation
Abstract— This paper describes a new non-invasive brainactuated wheelchair that relies on a P300 neurophysiological protocol and automated navigation. In operation, the subject f...
Iñaki Iturrate, Javier M. Antelis, Javier M...
IROS
2009
IEEE
165views Robotics» more  IROS 2009»
15 years 6 months ago
Autonomous altitude estimation of a UAV using a single onboard camera
Abstract— Autonomous estimation of the altitude of an Unmanned Aerial Vehicle (UAV) is extremely important when dealing with flight maneuvers like landing, steady flight, etc. ...
Anoop Cherian, Jonathan Andersh, Vassilios Morella...
IROS
2009
IEEE
126views Robotics» more  IROS 2009»
15 years 6 months ago
Hierarchical appearance-based classifiers for qualitative spatial localization
—This paper presents a novel appearance-based technique for qualitative spatial localization. A vocabulary of visual words is built automatically, representing local features tha...
Ehsan Fazl Ersi, James H. Elder, John K. Tsotsos
ICRA
2008
IEEE
119views Robotics» more  ICRA 2008»
15 years 6 months ago
Vibration-based terrain classification using surface profile input frequency responses
—Terrain variations can greatly influence autonomous ground vehicle (AGV) performance. However, if the terrain is properly identified, the AGV control systems can be adjusted to ...
Emmanuel G. Collins Jr., Eric Joe Coyle