Abstract. We present a new method to simulate deformable volumetric objects interactively using finite elements. With quadratic basis functions and a non-linear strain tensor, we a...
To use photographs in visual simulation such as synthesizing new images by overlapping an object in an image onto the other, physically significant regions corresponding to object...
We adapt a network simulation algorithm called quantitative simulation (QSim) for use in the alignment of biological networks. Unlike most network alignment methods, QSim finds l...
— Tumbling is an exciting new area of robotic locomotion that takes advantage of ground-body interactions to achieve rich motions with minimal hardware complexity. The increased ...
— In this paper we build an imitation learning algorithm for a humanoid robot on top of a general world model provided by learned object affordances. We consider that the robot h...