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148
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ASIASIM
2004
Springer
15 years 9 months ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim
112
Voted
WSC
1997
15 years 4 months ago
Object-Oriented Simulation of Paratrooper-Vortex Interactions
The C-17 Airdrop Model provides the Air Force and Army test and evaluation community with the capability to (i) assess the risk of vortex encounters, and (ii) predict ground dispe...
T. Glenn Bailey, Jose C. Belano III, Philip S. Ber...
125
Voted
CORR
2010
Springer
138views Education» more  CORR 2010»
15 years 3 months ago
A Framework for Interactive Work Design based on Digital Work Analysis and Simulation
Due to the flexibility and adaptability of human, manual handling work is still very important in industry, especially for assembly and maintenance work. Well-designed work operat...
Liang Ma, Wei Zhang, Huanzhang Fu, Yang Guo, Damie...
108
Voted
JCC
2006
59views more  JCC 2006»
15 years 3 months ago
Comparison of implicit solvent models for the simulation of protein-surface interactions
Abstract: Empirical force field-based molecular simulations can provide valuable atomistic-level insights into protein
Yu Sun, Robert A. Latour
159
Voted
VR
2008
IEEE
174views Virtual Reality» more  VR 2008»
15 years 2 months ago
Stable haptic interaction using a damping model to implement a realistic tooth-cutting simulation for dental training
It is difficult to implement a stable and realistic haptic simulation for cutting rigid objects that is based on a damping model because of an inevitable conflict between stability...
Guanyang Liu, Yuru Zhang, Dangxiao Wang, William T...