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SIMPAR
2010
137views Robotics» more  SIMPAR 2010»
15 years 2 months ago
Simulating Vehicle Kinematics with SimVis3D and Newton
This paper discusses the simulation of vehicle kinematics with SimVis3D and the Newton Game Dynamics Engine. As running example a Pioneer1 like robot is used. First its differenti...
Jens Wettach, Daniel Schmidt 0004, Karsten Berns
HCI
2009
15 years 2 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier
ESSMAC
2003
Springer
15 years 9 months ago
Simultaneous Localization and Surveying with Multiple Agents
We apply a constrained Hidden Markov Model architecture to the problem of simultaneous localization and surveying from sensor logs of mobile agents navigating in unknown environmen...
Sam T. Roweis, Ruslan Salakhutdinov
IROS
2009
IEEE
151views Robotics» more  IROS 2009»
15 years 11 months ago
Analysis of the terrestrial locomotion of a salamander robot
Abstract— Salamanders propel themselves by proper coordination of limb movements and body undulations. This type of locomotion is interesting for robotics to design robots capabl...
Konstantinos Karakasiliotis, Auke Jan Ijspeert
AIHC
2007
Springer
15 years 10 months ago
Emotion and Reinforcement: Affective Facial Expressions Facilitate Robot Learning
Computer models can be used to investigate the role of emotion in learning. Here we present EARL, our framework for the systematic study of the relation between emotion, adaptation...
Joost Broekens