—Accurate models of the feel of physical objects are essential to improving the realism of haptic simulations. This paper presents a method for automatically obtaining experiment...
CBR is one of the techniques that can be applied to the task of approximating a function over high-dimensional, continuous spaces. In Reinforcement Learning systems a learning agen...
In this paper we present our bio-mimetic artificial arm and the simulation results on its low level control system. In accordance with the general view of the Biorobotics field w...
Abstract—This paper describes the simulation of stairs on a treadmill style locomotion interface using torso force feedback. The active mechanical tether of the Sarcos Treadport ...
This article presents an overview of the Essex Wizards 2001 team participated in the RoboCup 2001 simulator league. Four major issues have been addressed, namely a generalized appr...
Huosheng Hu, Kostas Kostiadis, Matthew Hunter, Nik...