There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Analyzing human gait has become popular in computer vision. So far, however, contributions to this topic almost exclusively considered the problem of person identification. In th...
Christian Bauckhage, John K. Tsotsos, Frank E. Bun...
The extraction of optimal features, in a classification sense, is still quite challenging in the context of large-scale classification problems (such as visual recognition), inv...
We present a refinement of histogram equalization which uses both global and local information to remap the image greylevels. Local image properties, which we generally call neig...
We present a tracking method where full camera position and orientation is tracked from intensity differences in a video sequence. The camera pose is calculated based on 3D plane...