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FLAIRS
2006
15 years 5 months ago
An Artificial Neural Network for a Tank Targeting System
In this paper, we apply artificial neural networks to control the targeting system of a robotic tank in a tank-combat computer game (RoboCode). We suggest an algorithm that not on...
Hans W. Guesgen, Xiao Dong Shi
ESANN
2001
15 years 5 months ago
A divide-and-conquer learning architecture for predicting unknown motion
Time varying environments or model selection problems lead to crucial dilemmas in identification and control science. In this paper, we propose a modular prediction scheme consisti...
Patrice Wira, Jean-Philippe Urban, Julien Gresser
131
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IJCAI
2001
15 years 5 months ago
Modularity and Design in Reactive Intelligence
Software design is the hardest part of creating intelligent agents. Therefore agent architectures should be optimized as design tools. This paper presents an architectural synthes...
Joanna Bryson, Lynn Andrea Stein
ISICT
2003
15 years 5 months ago
The language of machines
When we start to engage machines in conversation, what language will it be? While natural language is our preferred means of communication, natural language processing is by no mea...
Eva Jacobus, Brian R. Duffy
WSCG
2001
104views more  WSCG 2001»
15 years 5 months ago
Virtual Environment for Cooperative Assistance in Teleoperation
- In order to help the user to accomplish a task, teleoperation systems have to integrate different tools such as visualization, divers interaction devices, planning tools, etc......
Olivier Heguy, Nancy Rodriguez, Hervé Luga,...
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