A general paradigm for recognizing 3D objects is offered, and applied to some geometric primitives (spheres, cylinders, cones, and tori). The assumption is that a curve on the surf...
Daniel Keren, Ehud Rivlin, Ilan Shimshoni, Isaac W...
In this article we show how an active stereo camera head can be made to autonomously learn to fixate objects in space. During fixation, the system performs an initial and a corre...
In this paper we introduce a programming language for Web document processing called WebL. WebL is a high level, object-oriented scripting language that incorporates two novel fea...
This paper presents the time optimal trajectories for differential drive vehicles in the unobstructed plane. The wheel angular velocities are bounded, but may be discontinuous. Th...
In this paper we present a method to control the displacement of a robot arm with no proprioceptive sensor. The joint positions are not available and this manipulator is usually o...