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AAAI
2004
15 years 4 months ago
Visual Odometry Using Commodity Optical Flow
A wide variety of techniques for visual navigation using robot-mounted cameras have been described over the past several decades, yet adoption of optical flow navigation technique...
Jason Campbell, Rahul Sukthankar, Illah R. Nourbak...
AIIDE
2006
15 years 4 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
FLAIRS
2006
15 years 4 months ago
Simulated Visual Perception-Based Control for Autonomous Mobile Agents
Autonomous robots, such as automatic vacuum cleaners, toy robot dogs, and autonomous vehicles for the military, are rapidly becoming a part of everyday life. As a result the need ...
Daniel Flower, Burkhard Wünsche, Hans W. Gues...
FLAIRS
2006
15 years 4 months ago
Designing an AI Elective to Encourage Undergraduate Research
This paper describes the design and execution of a roboticsthemed AI elective at a small liberal arts institution. An important goal of the course is to spark and nurture students...
Zachary Dodds
157
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IJCAI
2001
15 years 4 months ago
Executing Reactive, Model-based Programs through Graph-based Temporal Planning
In the future, webs of unmanned air and space vehicles will act together to robustly perform elaborate missions in uncertain environments. We coordinate these systems by introduci...
Phil Kim, Brian C. Williams, Mark Abramson
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