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AAAI
2006
15 years 1 months ago
Boosting Expert Ensembles for Rapid Concept Recall
Many learning tasks in adversarial domains tend to be highly dependent on the opponent. Predefined strategies optimized for play against a specific opponent are not likely to succ...
Achim Rettinger, Martin Zinkevich, Michael H. Bowl...
AAAI
2006
15 years 1 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
CLIMA
2004
15 years 1 months ago
Declarative Agent Control
In this work, we extend the architecture of agents (and robots) based upon fixed, one-size-fits-all cycles of operation, by providing a framework of declarative specification of ag...
Antonis C. Kakas, Paolo Mancarella, Fariba Sadri, ...
ICINCO
2004
102views Robotics» more  ICINCO 2004»
15 years 1 months ago
Toward Machines with Emotional Intelligence
For half a century, artificial intelligence researchers have focused on giving machines linguistic and mathematical-logical reasoning abilities, modeled after the classic linguist...
Rosalind W. Picard
EACL
2003
ACL Anthology
15 years 1 months ago
Targeted Help for Spoken Dialogue Systems
We present experimental evidence that providing naive users of a spoken dialogue system with immediate help messages related to their out-of-coverage utterances improves their suc...
Beth Ann Hockey, Oliver Lemon, Ellen Campana, Laur...
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