Sciweavers

324 search results - page 38 / 65
» Robots make computer science personal
Sort
View
NETGAMES
2006
ACM
15 years 8 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
ATAL
2005
Springer
15 years 7 months ago
Decentralized voting with unconditional privacy
The aggregation of conflicting preferences is a key issue in multiagent systems. Due to its universality, voting has a central role among preference aggregation mechanisms. Votin...
Felix Brandt, Tuomas Sandholm
CF
2005
ACM
15 years 3 months ago
Grid result checking
Result checking is the theory and practice of proving that the result of an execution of a program on an input is correct. Result checking has most often been envisioned in the fr...
Cécile Germain-Renaud, Dephine Monnier-Raga...
SENSYS
2010
ACM
14 years 12 months ago
Privacy-aware regression modeling of participatory sensing data
Many participatory sensing applications use data collected by participants to construct a public model of a system or phenomenon. For example, a health application might compute a...
Hossein Ahmadi, Nam Pham, Raghu K. Ganti, Tarek F....
DAC
2007
ACM
16 years 3 months ago
Synthesizing Stochasticity in Biochemical Systems
Randomness is inherent to biochemistry: at each instant, the sequence of reactions that fires is a matter of chance. Some biological systems exploit such randomness, choosing betw...
Brian Fett, Jehoshua Bruck, Marc D. Riedel