Abstract. We present an approach to non-rigid object tracking designed to handle textured objects in crowded scenes captured by non-static cameras. For this purpose, groups of low-...
Abstract— The paper deals with computing frictional forceclosure grasps of 3D objects problem. The key idea of the presented work is the demonstration that wrenches associated to...
The paper describes a simple but effective framework for visual object tracking in video sequences. The main contribution of this work lies in the introduction of a case-based rea...
We propose a probabilistic formulation of 3D segmentation given a series of images from calibrated cameras. Instead of segmenting each image separately in order to build a 3D surfa...
We introduce a new class of distinguished regions based on detecting the most salient convex local arrangements of contours in the image. The regions are used in a similar way to ...