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MM
2004
ACM
165views Multimedia» more  MM 2004»
15 years 11 months ago
Predictive perceptual compression for real time video communication
Approximately 2 degrees in our 140 degree vision span has sharp vision. Many researchers have been fascinated by the idea of eyetracking integrated perceptual compression of an im...
Oleg Komogortsev, Javed I. Khan
INFOCOM
2009
IEEE
16 years 29 days ago
CASE: Connectivity-Based Skeleton Extraction in Wireless Sensor Networks
Abstract—Many sensor network applications are tightly coupled with the geometric environment where the sensor nodes are deployed. The topological skeleton extraction has shown gr...
Hongbo Jiang, Wenping Liu, Dan Wang, Chen Tian, Xi...
CVPR
2006
IEEE
16 years 8 months ago
Multi-View Stereo Revisited
We present an extremely simple yet robust multi-view stereo algorithm and analyze its properties. The algorithm first computes individual depth maps using a window-based voting ap...
Michael Goesele, Brian Curless, Steven M. Seitz
CVPR
2008
IEEE
16 years 8 months ago
Classification and evaluation of cost aggregation methods for stereo correspondence
In the last decades several cost aggregation methods aimed at improving the robustness of stereo correspondence within local and global algorithms have been proposed. Given the re...
Federico Tombari, Stefano Mattoccia, Luigi di Stef...
ICPR
2006
IEEE
16 years 7 months ago
Classification of Team Behaviors in Sports Video Games
This paper considers the application of pattern recognition techniques in modern computer games. Towards the problem of realizing more life-like behavior for artificial game chara...
Christian Thurau, Thomas Hettenhausen, Christian B...