Abstract--On NVIDIA's many-core GPUs, there is no synchronization function among parallel thread blocks. When finegranularity of data communication and synchronization is requ...
Jianmin Chen, Zhuo Huang, Feiqi Su, Jih-Kwon Peir,...
This paper concerns the problem of identity management in modern Web-2.0-based mashup applications. Identity management supports convenient access to information when mashups are ...
In this paper, we describe two mission critical applications currently deployed by Telecom Italia in the Operations Support System domains. The first one called "Network Neut...
Skeleton-based skinning is widely used for realistic animation of complex characters defining mesh movement as a function of the underlying skeleton. In this paper, we propose a ne...
We present an algorithm to estimate the 3D pose (location
and orientation) of a previously unseen face from low-quality range images. The algorithm generates many pose candidates ...