This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
This paper gives a practical and accurate algorithm for the computation of the quadrifocal tensor and extraction of camera matrices from it. Previous methods for using the quadrifo...
I describe here a real-time vision-based gesture recognition system used in interactive computer music performances. The performer moves his hands in a video-camera capture area, t...
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
This paper presents a framework to achieve real-time augmented reality applications. We propose a framework based on the visual servoing approach well known in robotics. We consid...