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ICPR
2006
IEEE
16 years 6 months ago
Real Time Tracking for 3D Realistic Lip Animation
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Brice Beaumesnil, Franck Luthon
ECCV
1998
Springer
16 years 7 months ago
Computation of the Quadrifocal Tensor
This paper gives a practical and accurate algorithm for the computation of the quadrifocal tensor and extraction of camera matrices from it. Previous methods for using the quadrifo...
Richard I. Hartley
159
Voted
CMMR
2004
Springer
96views Music» more  CMMR 2004»
15 years 11 months ago
Handel, a Free-Hands Gesture Recognition System
I describe here a real-time vision-based gesture recognition system used in interactive computer music performances. The performer moves his hands in a video-camera capture area, t...
Leonello Tarabella
DAGM
2003
Springer
15 years 11 months ago
Real-Time Recognition of 3D-Pointing Gestures for Human-Machine-Interaction
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
Kai Nickel, Rainer Stiefelhagen
CGF
2002
127views more  CGF 2002»
15 years 5 months ago
Virtual Visual Servoing: a framework for real-time augmented reality
This paper presents a framework to achieve real-time augmented reality applications. We propose a framework based on the visual servoing approach well known in robotics. We consid...
Éric Marchand, François Chaumette