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MM
2005
ACM
250views Multimedia» more  MM 2005»
15 years 3 months ago
An object-based video coding framework for video sequences obtained from static cameras
This paper presents a novel object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods, the proposed method does not require...
Asaad Hakeem, Khurram Shafique, Mubarak Shah
VIS
2004
IEEE
131views Visualization» more  VIS 2004»
15 years 11 months ago
Visualization of Intricate Flow Structures for Vortex Breakdown Analysis
Vortex breakdowns and flow recirculation are essential phenomena in aeronautics where they appear as a limiting factor in the design of modern aircrafts. Because of the inherent i...
Charles D. Hansen, Christoph Garth, Eduard Deines,...
TMM
2002
123views more  TMM 2002»
14 years 9 months ago
Object tracking using the Gabor wavelet transform and the golden section algorithm
This paper presents an object tracking method for object-based video processing which uses a two-dimensional (2-D) Gabor wavelet transform (GWT) and a 2-D golden section algorithm....
Chao He, Yuan F. Zheng, Stanley C. Ahalt
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
15 years 3 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
WSCG
2001
110views more  WSCG 2001»
14 years 11 months ago
Moving Facial Image Transformations Based on Static 2D Prototypes
This paper describes a new method for creating visually realistic moving facial image sequences that retain an actor's personality (individuality, expression and characterist...
Bernard Tiddeman, David I. Perrett