In this paper we present a method to derive 3D shape and surface texture of a human face from a single image. The method draws on a general flexible 3D face model which is "le...
In this paper we present a model-based algorithm for the estimation of 3D motion and the analysis of facial expressions of a speaking person. A set of facial animation parameters ...
Active Appearance Models (AAMs) typically only use 50-100 mesh vertices because they are usually constructed from a set of training images with the vertices hand-labeled on them. ...
Krishnan Ramnath, Simon Baker, Iain Matthews, Deva...
This paper presents two techniques for improving human body tracking within the particle filtering scheme. Both techniques explore the use of auxiliary measurements. The first tec...
In low-light conditions, it is known that Poisson noise and quantization noise become dominant sources of noise. While intensity difference is usually measured by Euclidean distanc...