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ICPR
2010
IEEE
15 years 5 months ago
Hand Pointing Estimation for Human Computer Interaction Based on Two Orthogonal-Views
Hand pointing has been an intuitive gesture for human interaction with computers. Big challenges are still posted for accurate estimation of finger pointing direction in a 3D spac...
Kaoning Hu, Shaun Canavan, Lijun Yin
IWDW
2005
Springer
15 years 3 months ago
Watermarking of 3D Irregular Meshes Based on Wavelet Multiresolution Analysis
In this paper, we propose a robust watermarking method for 3-D triangle surface meshes. Most previous methods based on the wavelet analysis can process only semi-regular meshes. Ou...
Min-Su Kim, Sébastien Valette, Ho-Youl Jung...
MM
2004
ACM
97views Multimedia» more  MM 2004»
15 years 3 months ago
Security of human video objects by incorporating a chaos-based feedback cryptographic scheme
Security of multimedia files attracts more and more attention and many encryption methods have been proposed in literature. However most cryptographic systems deal with multimedia...
Paraskevi K. Tzouveli, Klimis S. Ntalianis, Stefan...
CRV
2009
IEEE
117views Robotics» more  CRV 2009»
15 years 2 months ago
Screen-Camera Calibration Using Gray Codes
In this paper we present a method for efficient calibration of a screen-camera setup, in which the camera is not directly facing the screen. A spherical mirror is used to make th...
Yannick Francken, Chris Hermans, Philippe Bekaert
ICCCN
1998
IEEE
15 years 2 months ago
On the Vulnerabilities and Protection of OSPF Routing Protocol
This paper analyzes both the strong points and weak points of OSPF routing protocol from security perspective. On its strong points, we abstract its features of information least ...
Feiyi Wang, Shyhtsun Felix Wu