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NETGAMES
2004
ACM
15 years 9 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
PLDI
2004
ACM
15 years 9 months ago
Parametric regular path queries
Regular path queries are a way of declaratively expressing queries on graphs as regular-expression-like patterns that are matched against paths in the graph. There are two kinds o...
Yanhong A. Liu, Tom Rothamel, Fuxiang Yu, Scott D....
184
Voted
PLDI
2004
ACM
15 years 9 months ago
Cloning-based context-sensitive pointer alias analysis using binary decision diagrams
This paper presents the first scalable context-sensitive, inclusionbased pointer alias analysis for Java programs. Our approach to context sensitivity is to create a clone of a m...
John Whaley, Monica S. Lam
139
Voted
SAC
2004
ACM
15 years 9 months ago
Integrating similarity-based queries in image DBMSs
Until recently, issues in image retrieval have been handled in DBMSs and in computer vision as separate research works. Nowadays, the trend is towards integrating the two approach...
Solomon Atnafu, Richard Chbeir, David Coquil, Lion...
SENSYS
2004
ACM
15 years 9 months ago
Simulating the power consumption of large-scale sensor network applications
Developing sensor network applications demands a new set of tools to aid programmers. A number of simulation environments have been developed that provide varying degrees of scala...
Victor Shnayder, Mark Hempstead, Bor-rong Chen, Ge...
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