We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
In this paper we present a novel approach to estimate and analyze 3D uid structure and motion of clouds from multi-spectrum 2D cloud image sequences. Accurate cloud-top structure ...
This paper presents a self-calibration technique for a camera mounted on an underwater vehicle designed to perform the 3D reconstruction of underwater scenes. Our aim is to identi...
Memory corruption errors lead to non-deterministic, elusive crashes. This paper describes ARCHER (ARray CHeckER) a static, effective memory access checker. ARCHER uses path-sensit...
Shape-From-Silhouette (SFS), also known as Visual Hull (VH) construction, is a popular 3D reconstruction method which estimates the shape of an object from multiple silhouette ima...