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» Robust comparative statics in large static games
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119
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BMVC
2010
14 years 12 months ago
Moving Camera Registration for Multiple Camera Setups in Dynamic Scenes
Many practical applications require an accurate knowledge of the extrinsic calibration (i.e., pose) of a moving camera. The existing SLAM and structure-from-motion solutions are n...
Evren Imre, Jean-Yves Guillemaut, Adrian Hilton
96
Voted
MIDDLEWARE
2005
Springer
15 years 7 months ago
Matrix: Adaptive Middleware for Distributed Multiplayer Games
Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
CVPR
1999
IEEE
16 years 3 months ago
Shadow Gestures: 3D Hand Pose Estimation Using a Single Camera
This paper describes a system that uses a camera and a point light source to track a user's hand in three dimensions. Using depth cues obtained from projections of the hand a...
Jakub Segen, Senthil Kumar
117
Voted
IPPS
2002
IEEE
15 years 6 months ago
Load Balancing in Distributed Systems: An Approach Using Cooperative Games
In this paper we formulate the static load balancing problem in single class job distributed systems as a cooperative game among computers. It is shown that the Nash Bargaining So...
Daniel Grosu, Anthony T. Chronopoulos, Ming-Ying L...
FUIN
2010
97views more  FUIN 2010»
15 years 11 days ago
Game Solution, Epistemic Dynamics and Fixed-Point Logics
Abstract. Current methods for solving games embody a form of “procedural rationality” that invites logical analysis in its own right. This paper is a brief case study of Backwa...
Johan van Benthem, Amélie Gheerbrant