In this work, we develop an analytical framework to investigate the behavior of the communication links of a node in a random mobility environment. Analytical expressions characte...
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
We introduce TinySec, the first fully-implemented link layer security architecture for wireless sensor networks. In our design, we leverage recent lessons learned from design vul...
Overlay networks are widely used to deploy functionality at edge nodes without changing network routers. Each node in an overlay network maintains pointers to a set of neighbor no...
Atul Singh, Miguel Castro, Peter Druschel, Antony ...