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MOBIHOC
2004
ACM
15 years 4 months ago
On the behavior of communication links of a node in a multi-hop mobile environment
In this work, we develop an analytical framework to investigate the behavior of the communication links of a node in a random mobility environment. Analytical expressions characte...
Prince Samar, Stephen B. Wicker
NETGAMES
2004
ACM
15 years 4 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
NETGAMES
2004
ACM
15 years 4 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
SENSYS
2004
ACM
15 years 4 months ago
TinySec: a link layer security architecture for wireless sensor networks
We introduce TinySec, the first fully-implemented link layer security architecture for wireless sensor networks. In our design, we leverage recent lessons learned from design vul...
Chris Karlof, Naveen Sastry, David Wagner
SIGOPSE
2004
ACM
15 years 4 months ago
Defending against eclipse attacks on overlay networks
Overlay networks are widely used to deploy functionality at edge nodes without changing network routers. Each node in an overlay network maintains pointers to a set of neighbor no...
Atul Singh, Miguel Castro, Peter Druschel, Antony ...
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