Surface representation is needed for almost all modeling and visualization applications, but unfortunately, 3D data from a passive vision system are often insufficient for a tradi...
In low-light conditions, it is known that Poisson noise and quantization noise become dominant sources of noise. While intensity difference is usually measured by Euclidean distanc...
We propose a fast approach to 3?D object detection and pose estimation that owes its robustness to a training phase during which the target object slowly moves with respect to the ...
Abstract. In this paper, we introduce background cut, a high quality and realtime foreground layer extraction algorithm. From a single video sequence with a moving foreground objec...
Location cloaking has been proposed and well studied to protect user privacy. It blurs the accurate user location (i.e., a point with coordinates) and replaces it with a well-shape...