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CHI
2004
ACM
16 years 5 months ago
A grounded investigation of game immersion
The term immersion is widely used to describe games but it is not clear what immersion is or indeed if people are using the same word consistently. This paper describes work done ...
Emily Brown, Paul A. Cairns
CADE
2005
Springer
16 years 5 months ago
Tabling for Higher-Order Logic Programming
We describe the design and implementation of a higher-order tabled logic programming interpreter where some redundant and infinite computation is eliminated by memoizing sub-comput...
Brigitte Pientka
CVPR
2010
IEEE
16 years 1 months ago
Simultaneous Point Matching and 3D Deformable Surface Reconstruction
It has been shown that the 3D shape of a deformable surface in an image can be recovered by establishing correspondences between that image and a reference one in which the shape ...
Appu Shaji, Aydin Varol, Lorenzo Torresani, Pascal...
SAC
2010
ACM
15 years 12 months ago
Infrastructureless storage in dynamic environments
This paper studies the use of highly dynamic networks as infrastructures for persistent storage of data that offer services at specific geographical zones in a decentralized and...
Jose Luis Fernandez-Marquez, Josep Lluís Ar...
HRI
2009
ACM
15 years 12 months ago
Human-robot physical interaction with dynamically stable mobile robots
Human-Robot Physical Interaction is an important attribute for robots operating in human environments. The authors illustrate some basic physically interactive behaviors with dyna...
Umashankar Nagarajan, George Kantor, Ralph L. Holl...