We describe a “bag-of-rectangles” method for representing and recognizing human actions in videos. In this method, each human pose in an action sequence is represented by orien...
Abstract. Image-based full body 3D reconstruction for tele-immersive applications generates large amount of data points, which have to be sent through the network in real-time. In ...
In this paper we investigate the quality of 3D-2D pose estimates using hand labeled line and point correspondences. We select point correspondences from junctions in the image, all...
Florian Pilz, Yan Shi, Daniel Grest, Nicolas Pugea...
Video summarization approaches have various fields of application, specifically related to organizing, browsing and accessing large video databases. In this paper we propose and ev...
Uros Damnjanovic, Tomas Piatrik, Divna Djordjevic,...
We present a modular system for real-time 3D-scanning of human bodies under motion. The high-resolution shape and colour appearance is captured by several scanning units positione...