Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
This paper deals with the pull-in control and the nanopositioning of an electrostatically actuated NEMS (Nano Electromechanical System) squeezed between two forces. It is shown tha...
Abstract. The increasing complexity of humanoid robots and their expected performance in real dynamic environments demand an equally complex, autonomous and dynamic solution. Our a...
In this work, we propose a simple yet highly effective algorithm for tracking a target through significant scale and orientation change. We divide the target into a number of frag...
Estimation of three-dimensional articulated human pose and motion from images is a central problem in computer vision. Much of the previous work has been limited by the use of cru...
Leonid Sigal, Alexandru O. Balan, Michael J. Black