We have developed a fast robust 3D head tracking system based on rendering a texture-mapped cylinder. In order to handle the variable frame-to-frame motion changes, the system use...
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Abstract. There has been much effort invested in increasing the robustness of human body tracking by incorporating motion models. Most approaches are probabilistic in nature and se...
The purpose of this paper is to develop a motionbased segmentation for digital image sequences that is based on continuous wavelet transform. Continuous wavelet transform allows e...
Mingqi Kong, Jean-Pierre Leduc, Bijoy K. Ghosh, M....
We propose a principled framework to model persistent motion in dynamic scenes. In contrast to previous efforts on object tracking and optical flow estimation that focus on local...