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SIGGRAPH
2010
ACM
15 years 8 months ago
Optimal feedback control for character animation using an abstract model
Feedback Control for Character Animation Using an Abstract Model Yuting Ye C. Karen Liu Georgia Institute of Technology∗ Real-time adaptation of a motion capture sequence to vir...
Yuting Ye, C. Karen Liu
142
Voted
ICRA
1999
IEEE
119views Robotics» more  ICRA 1999»
15 years 8 months ago
Programming in the Architecture for Agile Assembly
The goal of the Architecture for Agile Assembly AAA is to enable rapid deployment and recon guration of automated assembly systems through the use of cooperating, modular, robust,...
Jay Gowdy, Alfred A. Rizzi
134
Voted
ICNP
1998
IEEE
15 years 8 months ago
Controlling Quality of Session in Adaptive Multimedia Multicast Systems
Controlling the quality of collaborative multimedia sessions, that deploy multiple media streams, is a challenging problem. In this paper, we present a framework for achieving qua...
Alaa Youssef, Hussein M. Abdel-Wahab, Kurt Maly
VRML
1997
ACM
15 years 8 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
NIPS
2007
15 years 5 months ago
Boosting Algorithms for Maximizing the Soft Margin
We present a novel boosting algorithm, called SoftBoost, designed for sets of binary labeled examples that are not necessarily separable by convex combinations of base hypotheses....
Manfred K. Warmuth, Karen A. Glocer, Gunnar Rä...