TCP suffers from low performance over asynchronous transfer mode (ATM) networks. This is mainly because during phases of congestion, ATM drops cells without taking into account th...
This paper concerns automatic hardware synthesis from data flow graph (DFG) specification for fast HW/SW cosynthesis. A node in DFG represents a coarse grain block such as FIR and...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Many learning tasks in adversarial domains tend to be highly dependent on the opponent. Predefined strategies optimized for play against a specific opponent are not likely to succ...
Achim Rettinger, Martin Zinkevich, Michael H. Bowl...
We consider the problem of multi-task reinforcement learning where the learner is provided with a set of tasks, for which only a small number of samples can be generated for any g...