Sciweavers

82 search results - page 6 / 17
» Roles, players and adaptable organizations
Sort
View
EMSOFT
2006
Springer
15 years 4 months ago
Energy adaptation for multimedia information kiosks
Video kiosks increasingly contain powerful PC-like embedded processors, allowing them to display video at a high level of quality. Such video display, however, entails significant...
Richard Urunuela, Gilles Muller, Julia L. Lawall
OKCON
2011
39views more  OKCON 2011»
14 years 4 months ago
Paragogy
This paper describes a new theory of peer-to-peer learning and teaching that we call paragogy. Paragogy's principles were developed by adapting the Knowles's principles...
Joseph Corneli, Charles Jeffrey Danoff
AAAI
2000
15 years 2 months ago
Adaptive User Interfaces through Dynamic Design Automation
The inherent difficulty in supporting human usability in large control systems--such as building environmental and security systems--derives from the large diversity of components...
Robin R. Penner, Erik S. Steinmetz, Christopher L....
NETGAMES
2006
ACM
15 years 7 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
EMISA
2004
Springer
15 years 6 months ago
Towards an integration of the cooperative design context in collaborative tools
: In a design project, the actors cooperate to achieve a same objective, which can be the production of a document, a manufactured product, a plane or a building. The role of a coo...
Gilles Halin, Damien Hanser, Sylvain Kubicki