In this paper, a geometric method for estimating the face pose (roll and yaw angles) from a single uncalibrated view is presented. The symmetric structure of the human face is exp...
A radiance environment map pre-integrates a constant surface reflectance with the lighting environment. It has been used to generate photo-realistic rendering at interactive speed...
In this paper, we present a novel technique for estimating large camera displacement using stereo images. The relative transformation between two stereo image pairs is estimated u...
In this paper we show that given two homography matrices for two planes in space, there is a linear algorithm for the rotation and translation between the two cameras, the focal l...
In this paper we show that given two homography matrices for two planes in space, there is a linear algorithm for the rotation and translation between the two cameras, the focal l...