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GRAPHICSINTERFACE
2007
15 years 15 days ago
Surface distance maps
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
89
Voted
CVPR
2000
IEEE
16 years 1 months ago
Variable Albedo Surface Reconstruction from Stereo and Shape from Shading
We presen t a multiview method for the computation of object shape and re ectance characteristics based on the integration of shape from shading (SFS) and stereo, for nonconstan t...
Dimitris Samaras, Dimitris N. Metaxas, Pascal Fua,...
3DIM
1999
IEEE
15 years 3 months ago
Large Data Sets and Confusing Scenes in 3-D Surface Matching and Recognition
In this paper, we report on recent extensions to a surface matching algorithm based on local 3-D signatures. This algorithm was previously shown to be effective in view registrati...
Owen T. Carmichael, Daniel F. Huber, Martial Heber...
98
Voted
BMVC
1997
15 years 12 days ago
Real-time Dynamic Deformable Meshes for Volumetric Segmentation and Visualisation
This paper presents a surface segmentation method which uses a simulated inflating balloon model to segment surface structure from volumetric data using a triangular mesh. The mod...
Richard Bowden, T. A. Mitchell, M. Sahardi
ICCAD
2003
IEEE
131views Hardware» more  ICCAD 2003»
15 years 8 months ago
A New Surface Integral Formulation For Wideband Impedance Extraction of 3-D Structures
Detailed electromagnetic analysis of three-dimensional structures in multilayered dielectric media is critical for automatic generation of equivalent circuit models for the interc...
Ben Song, Zhenhai Zhu, John D. Rockway, Jacob Whit...