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» Rough Surface Modeling Using Surface Growth
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CVPR
2003
IEEE
16 years 1 months ago
Implicit Meshes for Modeling and Reconstruction
Explicit surfaces, such as triangulations or wireframe models, have been extensively used to represent the deformable 3?D models that are used to fit 3?D point and 2?D silhouette ...
Slobodan Ilic, Pascal Fua
PAMI
1998
137views more  PAMI 1998»
14 years 10 months ago
Registration and Integration of Multiple Object Views for 3D Model Construction
—Automatic 3D object model construction is important in applications ranging from manufacturing to entertainment, since CAD models of existing objects may be either unavailable o...
Chitra Dorai, Gang Wang, Anil K. Jain, Carolyn R. ...
ICCAD
2001
IEEE
74views Hardware» more  ICCAD 2001»
15 years 8 months ago
Techniques for Including Dielectrics when Extracting Passive Low-Order Models of High Speed Interconnect
Interconnect structures including dielectrics can be modeled by an integral equation method using volume currents and surface charges for the conductors, and volume polarization c...
Luca Daniel, Alberto L. Sangiovanni-Vincentelli, J...
SI3D
1997
ACM
15 years 3 months ago
Direct Haptic Rendering of Sculptured Models
A new tracing algorithm is described that supports haptic rendering of NURBS surfaces without the use of any intermediate representation. By using this tracing algorithm in conjun...
Thomas V. Thompson II, David E. Johnson, Elaine Co...
JVCA
2006
206views more  JVCA 2006»
14 years 11 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim