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» Rough Surface Modeling Using Surface Growth
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SIGGRAPH
1994
ACM
15 years 2 months ago
Using particles to sample and control implicit surfaces
We present a new particle-based approach to sampling and controlling implicit surfaces. A simple constraint locks a set of particles onto a surface while the particles and the sur...
Andrew P. Witkin, Paul S. Heckbert
IROS
2007
IEEE
172views Robotics» more  IROS 2007»
15 years 4 months ago
Motor control optimization of compliant one-legged locomotion in rough terrain
— While underactuated robotic systems are capable of energy efficient and rapid dynamic behavior, we still do not fully understand how body dynamics can be actively used for ada...
Fumiya Iida, Russ Tedrake
VIS
2004
IEEE
152views Visualization» more  VIS 2004»
15 years 11 months ago
Haptic Display of Interaction between Textured Models
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present...
Avneesh Sud, Miguel A. Otaduy, Ming C. Lin, Nitin ...
MVA
1990
139views Computer Vision» more  MVA 1990»
14 years 11 months ago
Generation of 3-D Models Based on Image Fusion of Range Data
This paper presents a method for measuringthe entire three dimensional (3D) shape of object, which is applicable for 3D digitizing into a solid modeling CAD. The method measures t...
Yasuo Sakaguchi, Hirokazu Kato, Kosuke Sato, Seiji...
CG
2002
Springer
14 years 10 months ago
Algorithmic shape modeling with subdivision surfaces
We present methods for synthesizing 3D shape features on subdivision surfaces using multiscale procedural techniques. Multiscale synthesis is a powerful approach for creating surfa...
Luiz Velho, Ken Perlin, Henning Biermann, Lexing Y...