— Humans rely on information-laden high-frequency accelerations in addition to quasi-static forces when interacting with objects via a handheld tool. Telerobotic systems have tra...
—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
Photometric stereo algorithms use a Lambertian reflectance model with a varying albedo field and involve the appearances of only one object. This paper extends photometric stereo a...
Shaohua Kevin Zhou, Rama Chellappa, David W. Jacob...
We present an approach for active segmentation based on integration of several cues. It serves as a framework for generation of object hypotheses of previously unseen objects in n...
Height maps are a very efficient surface representation, initially developed for terrain modeling and visualization. They are also present in other applications, such as mesostruc...
Paulo I. N. Santos, Rodrigo de Toledo, Marcelo Gat...