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CG
1999
Springer
14 years 11 months ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser
TVCG
2008
162views more  TVCG 2008»
14 years 11 months ago
3D Modeling of Optically Challenging Objects
We present a system for constructing 3D models of real-world objects with optically challenging surfaces. The system utilizes a new range imaging concept called multipeak range ima...
Johnny Park, Avinash C. Kak
CGF
2002
91views more  CGF 2002»
14 years 11 months ago
Modeling Surperspective Projection of Landscapes for Geographical Guide-Map Generation
It is still challenging to generate hand-drawn pictures because they differ from ordinary photographs in that they are often drawn as seen from multiple viewpoints. This paper pre...
Shigeo Takahashi, Naoya Ohta, Hiroko Nakamura, Yur...
ICASSP
2011
IEEE
14 years 2 months ago
Graphical models for localization of the seizure focus from interictal intracranial EEG
Decision algorithms are developed that use periods of intracranial non-seizure (interictal) EEG to localize epileptogenic networks. Depth and surface recordings are considered fro...
Justin Dauwels, Emad N. Eskandar, Andy Cole, Dan H...
CGF
2005
186views more  CGF 2005»
14 years 11 months ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...