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ICIP
2004
IEEE
16 years 25 days ago
Decomposition of range images using markov random fields
This paper describes a computational model for deriving a decomposition of objects from laser rangefinder data. The process aims to produce a set of parts defined by compactness a...
Andreas Pichler, Robert B. Fisher, Markus Vincze
ACCV
2007
Springer
15 years 5 months ago
User-Guided Shape from Shading to Reconstruct Fine Details from a Single Photograph
Abstract. Many real objects, such as faces, sculptures, or low-reliefs are composed of many detailed parts that can not be easily modeled by an artist nor by 3D scanning. In this p...
Alexandre Meyer, Héctor M. Briceño, ...
3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
15 years 3 months ago
A Unified Representation for Interactive 3D Modeling
Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
Dragan Tubic, Patrick Hébert, Jean-Daniel D...
CVPR
2012
IEEE
13 years 1 months ago
3D landmark model discovery from a registered set of organic shapes
We present a machine learning framework that automatically generates a model set of landmarks for some class of registered 3D objects: here we use human faces. The aim is to repla...
Clement Creusot, Nick Pears, Jim Austin
CGI
2003
IEEE
15 years 4 months ago
Modeling lobed leaves
In contrast to the extensively researched modeling of plant architecture, the modeling of plant organs largely remains an open problem. In this paper, we propose a method for mode...
Lars Mündermann, Peter MacMurchy, Juraj Pivov...