Recovering multiple point light sources from a sparse set of photographs in which objects of unknown texture can move is challenging. This is because both diffuse and specular ref...
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
— Recent studies on the insect water strider showed that the insect heavily relies on surface tension force to stay afloat. Inspired by this insect, water strider robots have be...
Typically, flow volumes are visualized by defining their boundary as iso-surface of a level set function. Grid-based level sets offer a good global representation but suffer from ...
Nicolas Cuntz, Andreas Kolb, Robert Strzodka, Dani...