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SIGGRAPH
1999
ACM
15 years 4 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
ICMCS
2006
IEEE
175views Multimedia» more  ICMCS 2006»
15 years 5 months ago
Bringing the Wiki Collaboration Model to the Tabletop World
We present an interactive workspace that integrates wiki collaboration in knowledge-building activities with face-to-face scenarios like brainstorming or problem solving sessions....
Stefano Baraldi, Alberto Del Bimbo, Alessandro Val...
DAGM
2008
Springer
15 years 1 months ago
Model-Based Motion Capture for Crash Test Video Analysis
Abstract. In this work, we propose a model-based approach for estimating the 3D position and orientation of a dummy's head for crash test video analysis. Instead of relying on...
Juergen Gall, Bodo Rosenhahn, Stefan Gehrig, Hans-...
VMV
2003
186views Visualization» more  VMV 2003»
15 years 1 months ago
Simulation, Modelling and Rendering of Incompressible Fluids in Real Time
In this paper we present techniques for the real-time simulation and rendering of liquids. Appropriate approximations to a full 3D simulation are applied to reduce the numerical c...
Thomas Klein, Mike Eissele, Daniel Weiskopf, Thoma...
MVA
2000
249views Computer Vision» more  MVA 2000»
15 years 1 months ago
3D City Modeling with Laser Range Data and 2D Maps
Visualizations and simulations in an urban environment need 3D digital maps rather than traditional 2D maps, and constructing 3D maps from multiple data sources has become a promi...
Pingtao Wang, Takeshi Doihara, Kazuo Oda, Wei Lu