We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
: Locomotion and navigation of a surface walking/climbing robot – Planar Walker, based on a novel planar 8-bar mechanism are studied. The robot moves on a surface through decoupl...
This paper gives an overview of some recent methods useful for local and global shape analysis and for the design of solids. These methods include as new tools for global and loca...
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
We propose a flexible geometric algorithm for placing arbitrary cracks and incisions on tetrahedralized deformable objects. Although techniques based on remeshing can also accomm...