We present three methods for texturing point models from sample textures. The first method, the point parameterization method, uses a fast distortion-bounded parameterization algo...
We present a novel representation of cyclic human locomotion based on a set of spatio-temporal curves of tracked points on the surface of a person. We start by extracting a set of...
In this paper we present a “lightweight” visual formalism that can be used to examine the state space complexity of an interface. The method can form a basis for designing, te...
Minimum Error Rate Training is the algorithm for log-linear model parameter training most used in state-of-the-art Statistical Machine Translation systems. In its original formula...
The chess endgame is increasingly being seen through the lens of, and therefore effectively defined by, a data ‘model’ of itself. It is vital that such models are clearly faith...