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ICCV
2007
IEEE
15 years 6 months ago
Multispectral Imaging Using Multiplexed Illumination
Many vision tasks such as scene segmentation, or the recognition of materials within a scene, become considerably easier when it is possible to measure the spectral reflectance o...
Jong-Il Park, Moon-Hyun Lee, Michael D. Grossberg,...
IVC
2006
175views more  IVC 2006»
14 years 11 months ago
Face recognition using optimal linear components of range images
This paper investigates the use of range images of faces for recognizing people. 3D scans of faces lead to range images that are linearly projected to low-dimensional subspaces fo...
Anuj Srivastava, Xiuwen Liu, Curt Hesher
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
15 years 6 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
ICPR
2002
IEEE
15 years 4 months ago
3D Reconstruction of Indoor and Outdoor Scenes Using a Mobile Range Scanner
This paper describes 3D mapping of indoor and outdoor environment using a mobile range scanner. In the raw range data preprocessing stage, we propose to use area decreasing flow ...
Yiyong Sun, Joon Ki Paik, Andreas Koschan, Mongi A...
CGF
2008
134views more  CGF 2008»
14 years 12 months ago
Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps
This paper introduces an accurate real-time soft shadow algorithm that uses sample based visibility. Initially, we present a GPU-based alias-free hard shadow map algorithm that ty...
Erik Sintorn, Elmar Eisemann, Ulf Assarsson