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COMSIS
2010
14 years 9 months ago
3D mesh skeleton extraction using prominent segmentation
Skeleton of 3D mesh is a fundamental shape feature, and is useful for shape description and other many applications in 3D Digital Geometry Processing. This paper presents a novel s...
Xiaopeng Sun, J. Pan, Xiaopeng Wei
IV
2007
IEEE
149views Visualization» more  IV 2007»
15 years 6 months ago
Information Visualization of Multi-dimensional Cellular Automata using GPU Programming
We propose a method for generating all possible rules of multidimension Boolean cellular automata (CA). Based on an original encoding method and the programming of graphical proce...
Stéphane Gobron, Daniel Mestre
3DIM
2003
IEEE
15 years 5 months ago
Digital Preservation of Ancient Cuneiform Tablets Using 3D-Scanning
Cuneiform is the world’s oldest known writing system. Ancient scribes impressed reed styluses onto damp clay to write the approximately 900 different logographic, syllabic and t...
Subodh Kumar, Dean Snyder, Donald Duncan, Jonathan...
ICECCS
2002
IEEE
91views Hardware» more  ICECCS 2002»
15 years 4 months ago
Mars Polar Lander Fault Identification Using Model-based Testing
This paper describes the application of the Test Automation Framework on the Mars Polar Lander (MPL) software. The premature shutdown of the descent engine on the MPL spacecraft i...
Mark R. Blackburn, Robert Busser, Aaron Nauman, Ro...
VC
2008
190views more  VC 2008»
14 years 11 months ago
Fast collision detection using the A-buffer
This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
Han-Young Jang, JungHyun Han