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122
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VVS
1995
IEEE
161views Visualization» more  VVS 1995»
15 years 4 months ago
Volumetric Ray Tracing
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
Lisa M. Sobierajski, Arie E. Kaufman
102
Voted
WSC
2007
15 years 3 months ago
Stochastic trust region gradient-free method (strong): a new response-surface-based algorithm in simulation optimization
Response Surface Methodology (RSM) is a metamodelbased optimization method. Its strategy is to explore small subregions of the parameter space in succession instead of attempting ...
Kuo-Hao Chang, L. Jeff Hong, Hong Wan
95
Voted
EMNLP
2008
15 years 2 months ago
Indirect-HMM-based Hypothesis Alignment for Combining Outputs from Machine Translation Systems
This paper presents a new hypothesis alignment method for combining outputs of multiple machine translation (MT) systems. An indirect hidden Markov model (IHMM) is proposed to add...
Xiaodong He, Mei Yang, Jianfeng Gao, Patrick Nguye...
98
Voted
CPHYSICS
2008
88views more  CPHYSICS 2008»
15 years 25 days ago
Simulation approaches to soft matter: Generic statistical properties vs. chemical details
The relation between atomistic structure, architecture, molecular weight and material properties is a basic concern of modern soft material science. This by now goes far beyond st...
Matej Praprotnik, Christoph Junghans, Luigi Delle ...
98
Voted
IVC
2008
205views more  IVC 2008»
15 years 22 days ago
A unified framework for scene illuminant estimation
Most illuminant estimation algorithms work with the assumption of one specific type of the light source (e.g. point light source or directional light source). This assumption brin...
Wei Zhou, Chandra Kambhamettu