We present a simple two-person Bucket Game, based on throwing balls into buckets, and we discuss possible players’ strategies. We use these strategies to create an approximation ...
In this paper, we give a O(log copt)-approximation algorithm for the point guard problem where copt is the optimal number of guards. Our algorithm runs in time polynomial in n, the...
Ajay Deshpande, Taejung Kim, Erik D. Demaine, Sanj...
Abstract-- We present a new, biologically-inspired algorithm for the problem of covering a given region with wireless "units" (sensors or base-stations). The general prob...
We generalize the classical algorithms of Valiant and Haussler for learning conjunctions and disjunctions of Boolean attributes to the problem of learning these functions over arb...
The construction of covering arrays with the fewest rows remains a challenging problem. Most computational and recursive constructions result in extensive repetition of coverage. W...
Peyman Nayeri, Charles J. Colbourn, Goran Konjevod